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Gamification Trend Report

Gamification Trend Report Researchcustom trend report research combo
Typical Custom Report (1-7 Day Turnaround)
1. High-Level Gamification Insights - 10 Pages / 50 Examples
2. Gamification Market Research - 40 Pages / 300 Examples
3. Gamification Case Studies - 20 Pages of Examples
Free 2019 Report
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Find Better Ideas, Faster ® with a custom gamification trend report, our PRO Dashboard and 80+ categories of premium trend reports.

Get a Custom Version of the Gamification Trend Report

The Gamification Trend Report is an all-encompassing look at how processes of gamification have infiltrated all sectors of our lives. For a variety of marketing strategies, brands utilize games, contests, social media platforms and apps to create friendly competition amongst consumers. Furthermore, gamification has seeped into more personal aspects of people's lives, with dating apps and matchmaking apps, as well as gamified workplaces.

Who Custom Gamification Market Research is For

The Gamification is catered towards app developers, advertisers, marketers and brand managers. A growing sector of consumers, mostly millennials, has proven that gamification and brand experiences go hand-in-hand, through tech-assisted interaction and engagement. Use our report to fuel your next gamified marketing venture. Through gamification, brands, organizations and charities are able to engage with individuals through fun, experiential means. Utilize our report to see how your brand or business can integrate gamification.

Get Fast, Cost-Effective Custom Gamification Research

In as little as a day, a new Gamification Trend Report can be customized to your needs, which could include: gamified, gaming, competition, friendly competition, mobile, apps, workplace, marketing and gamification trends.
Other Sample Topics: Hedonism, Food Shape, Stocking Stuffer, Relationship, Communal Workout, Sports Equipment, Toothpaste, Aesthetic, Vegetarian Diet, Diabetes, Cost-Conscious Shopper, Family Dining, Seasonal Snack, Syrup, Dairy-Free Product, Food Premiumization, Festival Experience, Extreme Sport, Dating, At-Home Dining, [More]

Sample Gamification Market Research Report

Our Gamification research includes hundreds of examples and Crowdsourced Consumer Insight®, hyperlinked to additional content on Trend Hunter, the world's #1 largest, most popular trend platform. Example slides:
  • Gamification Trend Report Research Insight 1
    Sleep Gamification
    Consumers are looking to track more and more activities, even their rest.
  • Gamification Trend Report Research Insight 2
    Bartered Commute
    Organizations highlight social issues by offering negotiable fares
  • Gamification Trend Report Research Insight 3
    Immersive Fandom
    Brands capitalize on fandom communities to increase engagement
  • Gamification Trend Report Research Insight 4
    Gamified Review
    Consumers seek dynamic forms of advice with interactive reviews
  • Gamification Trend Report Research Insight 5
    Gamified Romance
    Consumers search for experiential forms of matchmaking
  • Gamification Trend Report Research Insight 6
    Philanthropic Emoji
    Charitable causes eliminate barriers to donation with easy emoji giving
  • Gamification Trend Report Research Insight 7
    Experiential Education
    Beverage education takes on a gamified format to entice consumers

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Step 1. You contact us to let us know your needs.

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