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About the Gaming Apps Report - The Gaming App Trend Report is a comprehensive and up-to-date review of the latest new games, best apps and free downloads in the world of apps development. Popular mobile games such as Scrabble and Bejeweled based on classic board and computer games are now available to the gadget world through an apps store.

Who It's For - The Gaming App Trend Report tracks the flourishing industry of app development, an understanding of which is essential to software developers and engineers, as well as telecommunications.

Keep informed on the modern gaming experience through our research into the best gaming apps for mobile phones and tablets.

The Gaming Apps Trend Report, last published on Jul 30, 2014, includes 115 PRO Trends and 1,306 examples of gaming apps market research and gaming apps consumer trends related to: tablets, smartphones, free downloads, app stores, online gaming and gaming apps trends.

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trend research methodology Methodology - Our gaming apps research is based on Trend Hunter's 1,306 crowdsourced gaming apps trends and 2,030,000,000 total views of data. [Learn More]

What You'll Get:
• 115 Page / Slide Presentation Gaming Apps PDF Report Gaming Apps PPT Report
• 115 Page In-Depth Reading Report Gaming Apps PDF Report

Contents:
• 115 Gaming Apps PRO Trends
• 1,306 Gaming Apps Examples
• 183 Gaming Apps Videos (Online) Gaming Apps Videos
• 7,836 Gaming Apps Images (Online) Gaming Apps Images
• Additional Niche Reports (with a full subscription): Smartphone, Gaming, Space, Google, Android, Camera, Chemicals, Television, Headphones, Global Positioning System, Tablet, Radio, Mobile, Video Editing, SLR, Online Gaming, App, HDTV, 3D Glasses, Camera Accessories, Gaming Apps, Keyboards, Audio, Touchscreen, Console, Presentation, Email, Laptop, Electronics, Stereo and more!



Sample Gaming Apps Pro Trends - Each Gaming Apps PRO Trend is on its own slide with implications, a quantified score, and examples linked to online gaming apps articles, videos and images. Examples:

Connect-a-Tech 2.0 As multi-screen usage becomes commonplace, solutions help connect devices Implications - Consumers are watching TV and movies with a smartphone or tablet in hand more than ever, which has lead to the need for easy screen sharing and connectivity to enhance interaction and multimedia transference. The solutions place ease of use front and center while also enabling the ability to add additional devices down the line for a cohesive user experience.
Connect-a-Tech 2.0
As multi-screen usage becomes commonplace, solutions help connect devices
6 Examples + Score + Implications


Athletic Entertainment Devices that enhance workouts encourage users to push past thresholds Implications - Consumers are accustomed to constant stimulation via smartphones and computers, which has rendered repetitive activities like workouts mundane. Products that enhance exercising to be more entertaining push in a direction that sees digitization spreading into unexpected markets.
Athletic Entertainment
Devices that enhance workouts encourage users to push past thresholds
6 Examples + Score + Implications


Participative Kids Tech Movement is encouraged through tech devices to get kids more active Implications - In an ironic move, parents are turning to tech to encourage physical activity among youths. Providing games and activities that require physical participation, these techniques reflect a happy medium between technological and tangible play.
Participative Kids Tech
Movement is encouraged through tech devices to get kids more active
4 Examples + Score + Implications


On-the-Go Charge As mobile dependence grows, devices get a convenient boost outside the home Implications - The race to charge devices faster and more efficient is on. Charging is taking the limelight as devices become more ingrained in consumer life and with this, the demand is fuelling the growth of hybrid products that serve multiple functions, including making sure phones, tablets and even phablets are able to stay juiced no matter how long consumers are out and about. These devices are particularly appealing for those regular travellers for both leisure and business.
On-the-Go Charge
As mobile dependence grows, devices get a convenient boost outside the home
4 Examples + Score + Implications


Geriatric Tech Digital integration lends an upgrade to the world of seniors Implications -With 60% of 50 to 64-year-olds on a social network, the aging consumer of today is encouraged to continue the digital progress with geriatric-tailored devices. This speaks not only to the span of digital integration into daily life, but the redefinition of what it means to age, as more seniors demand products that stimulate them mentally, but accommodate them physically.
Geriatric Tech
Digital integration lends an upgrade to the world of seniors
7 Examples + Score + Implications


Social Media Sporting The social networking race literally becomes a game for young Millenials Implications - Despite a resonating shift away from Facebook by younger generations, the social media content race is still palpable amid users that are flooding networks with information, which has lead to the networks literally becoming games to 'win.' Using content as currency, the games put an emphasis on maintaining relevancy with younger Millennial users who are more drawn in by visual content that doesn't require overt thought or skill to create.
Social Media Sporting
The social networking race literally becomes a game for young Millenials
5 Examples + Score + Implications


PLUS 109 more Gaming Apps PRO Trends and 1,306 examples!



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