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About the Gaming Report

Filled with consumer-based data, our Gaming Trend Report showcases unique patterns and contemporary trends in the gaming industry. Game developers and software programmers will be able to leverage popular trends such as online games, competitive fighting games and real-life game play. Our report examines the renewed popularity of retro games like Tetris, Pac-Man and Donkey Kong, while the best games for consoles like Xbox, Wii and PS3 are also explored. Even though the option to rent games is still available, consumers are finding games online that are easy to access, allowing for an on-the-go gaming experience that is changing the landscape of the video game industry.

Who It's For

Global gaming companies looking to jump-start creativity and advertisers seeking appeal from gamers will gain insight from this report. Furthermore, smaller companies that specialize in video games, gaming applications and other products like controllers and headsets will also benefit from our extensive trend research.

In the rapidly evolving world of gaming, technology is changing the landscape of the industry. Stay ahead of the curve and hone in on innovation methods by subscribing to Trend Hunter's Gaming Trend Report.

The Gaming Trend Report, last published on Oct 22, 2014, includes 124 PRO Trends and 620 examples of gaming market research and gaming consumer trends related to: video games, consoles, gamers, role playing games, virtual reality and gaming trends.

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Methodology

Our gaming research is based on Trend Hunter's crowdsourced gaming articles and 2,114,000,000 total views of data. [Learn More]

Report Contents

• 124 Gaming PRO Trends = 124 Powerpoint Pages Gaming PPT Report
• 620 Gaming Examples

Online Extras With Full Subscription

• 87 Gaming Videos (Online) Gaming Videos
• 3,720 Gaming Images (Online) Gaming Images
• Additional Niche Reports (with a full subscription): Smartphone, Gaming, Space, Google, Android, Camera, Chemicals, Television, Headphones, Global Positioning System, Tablet, Radio, Mobile, Video Editing, SLR, Online Gaming, App, HDTV, 3D Glasses, Camera Accessories, Gaming Apps, Keyboards, Audio, Touchscreen, Console, Presentation, Email, Laptop, Electronics, Stereo and more!



Sample Gaming Pro Trends

Each Gaming PRO Trend is on its own slide with implications, a quantified score, and examples linked to online gaming articles, videos and images. Examples:

Gamer Tourism Heightening gaming experiences, consumers turn to high-tech tourism destinations Implications - As gaming continues to grow in popularity, individuals are looking to more than just their consoles and mobile apps for entertainment. Consumers are turning to travel destinations like Japan to engage in more exclusive travel tailored to their specific interests. Using technology and personalized themes to create a user-friendly environment, this gaming tourism speaks to a shift toward more specialized forms of travel.
Gamer Tourism
Heightening gaming experiences, consumers turn to high-tech tourism destinations
4 Examples + Score + Implications


On-the-Go Zen As the popularity of yoga rises, practice expands into unexpected locations Implications - Seeking to attract health-conscious consumers, retailers and travel destinations are integrating services like yoga to offer physical and mental well-being to consumers. Providing methods of relaxation in unexpected locations like airports and office spaces, companies are using health-related services to create a sense of comfort, reflecting a rise in more adaptable health routines.
On-the-Go Zen
As the popularity of yoga rises, practice expands into unexpected locations
4 Examples + Score + Implications


Experiential Projection Seeking to engage consumers, brands project 3D simulations for appeal Implications - Adding experiential allure to ordinary product unveilings and marketing approaches, brands are turning to 3D projections and visual simulations to engage consumer senses. Allowing consumers to feel as if they're apart of the brand experience, these projection tools allow representatives to convey their message in a more visual and immersive manner. This suggests a shift in consumer involvement away from mere spectator.
Experiential Projection
Seeking to engage consumers, brands project 3D simulations for appeal
5 Examples + Score + Implications


Atypical Fitness Adding allure to health and wellness, consumers turn to eclectic workout tactics Implications - Adding an element of humor to traditional health routines, consumers are turning to eclectic workout regimes. Offering atypical products that encourage unusual body movements, retailers are using elements of gaming and abstract aesthetics to enhance physical activities with both visual and experiential qualities. This reflects a growing desire for methods of well-being that go beyond physical benefits.
Atypical Fitness
Adding allure to health and wellness, consumers turn to eclectic workout tactics
6 Examples + Score + Implications


Homespun Hygiene Oral care receives a high-tech overhaul for convenient at-home usage Implications - Seeking to reduce the need for frequent appointments to the doctor or dentist, consumers are turning to products that mimic professional services for a convenient, at-home alternative. Heightening traditional oral care with technology and state-of-the-art tools, consumers are seeking to take a more prominent role in the development of their own health, reflecting a more self-directed approach to well-being.
Homespun Hygiene
Oral care receives a high-tech overhaul for convenient at-home usage
5 Examples + Score + Implications


Omnipresent Entertainment Hyper-convenient media streaming means there's never an absence of fun Implications - At this point in the digital revolution, most consumers are at least passively plugged in to some sort of device at all times. Making this connection more active means creating more omnipresent entertainment through hyper-convenient media streaming. This satiates the consumer desire for constant stimulation, as well as ease of everyday living.
Omnipresent Entertainment
Hyper-convenient media streaming means there's never an absence of fun
8 Examples + Score + Implications


Elderly Entertainment Seeking to maintain excitement, aging consumers turn to youthful activities Implications - While old age often comes with connotations of being a stage of life that lacks excitement, a shift toward more positive views of retirement has consumers seeking out new ways to maintain a thriving social life. Activities like online dating and gaming events combine entertainment with a desire to maintain aspects of one's youth, even in old age.
Elderly Entertainment
Seeking to maintain excitement, aging consumers turn to youthful activities
4 Examples + Score + Implications


Edible Play Heightening experiences, consumers turn to elements of play that incorporate food Implications - Enhancing childhood activities with added indulgences, consumers are turning to toys that integrate confectionery goods. Incorporating sweets like chocolate and candy into board games and building blocks, these edible activities reflect a turn toward more playful methods of engagement.
Edible Play
Heightening experiences, consumers turn to elements of play that incorporate food
4 Examples + Score + Implications


PLUS 118 more Gaming PRO Trends and 620 examples!



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